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Trunchbull
Not yet importedRequires sandbox

VideoGameBench

Upstream publisher VideoGameBenchalexzhang13/videogamebench

Visual computer-use evaluation across Game Boy, DOS, and browser games, with a paused Lite mode for latency-fair comparison.

simulationcomputer-usevisual-agentssandbox
PROVENANCEUPSTREAM RECORD
Trunchbull port
Not packaged
Version
LITE
Release digest
Not compiled
Source commit: Upstream head not pinnedPublished Indexed July 30, 2026

WHAT THIS PROJECT MEASURES

README

VideoGameBench measures visual perception and control against recognizable games. Lite mode pauses the environment while the model reasons, reducing the degree to which provider latency determines the score.

A public Trunchbull import must separate paused and real-time results and must never redistribute proprietary game assets. Commercial assets need an operator- or user-supplied path.

EXECUTION CONTRACT

Requires visual computer use, game-state reset, recordings, and asset-aware sandbox provisioning.

TRUNCHBULL AVAILABILITY

Import status

Not yet imported

Not yet imported. Start with Lite mode and only environments whose assets can be legally provisioned.

1 CASES

Evaluation cases

1

videogamebench/lite-browser

Paused browser game

Requires sandbox

Observe a frame and act while the environment waits for model reasoning.

screen capturekeyboard control

2 REQUESTED TOOLS

Tools

2

screen capture

sandbox

Provides the current visual observation.

Required

keyboard control

sandbox

Sends bounded game inputs to the active environment.

Required

MACHINE-READABLE PROVENANCE

Registry record

{
  "name": "VideoGameBench",
  "catalogOwner": null,
  "source": {
    "url": "https://github.com/alexzhang13/videogamebench",
    "version": "VideoGameBench Lite candidate",
    "commit": "Upstream head not pinned",
    "license": "Mixed assets / review required"
  },
  "port": null,
  "release": {
    "digest": "Not compiled",
    "lane": "sandbox",
    "sandboxRequired": true
  },
  "cases": [
    "videogamebench/lite-browser"
  ],
  "tools": [
    "screen capture",
    "keyboard control"
  ]
}

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