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Registry

Official ports and the upstream projects behind them. Check the source, cases and runtime of a benchmark before you run it on your own models.

benchmark
GSM8KA friendly, practical test of whether an AI model can solve multi-step grade-school math word problems without losing track of the numbers.
SkateBenchA playful, focused test of whether AI understands skateboard tricks and can follow a precise product recommendation task.
ARC-ChallengeA clear, no-frills test of science reasoning on challenging grade-school questions with multiple-choice answers.
Medical AI Failure AtlasA safety-first benchmark for finding dangerous medical AI behavior: missed escalation, unsafe medication advice, false reassurance, and overconfident claims.
MIHENKA bilingual Turkish-English reasoning benchmark spanning 20 disciplines, four difficulty tiers, and both multiple-choice and short-answer tasks.
TruthfulQA MC1A multiple-choice benchmark that checks whether AI models choose truthful answers instead of repeating popular misconceptions.
Berkeley Function Calling LeaderboardExecutable evaluation of function selection, arguments, parallel calls, and multi-turn tool use.
TerminalBench 2.0Evaluates whether AI agents can autonomously complete 89 hard, realistic, end-to-end tasks in containerized terminal environments, using task-specific verifiers.
HumanEvalHand-written Python programming problems evaluated by executing generated code against tests.
SWE-bench VerifiedA human-validated set of real GitHub issues requiring repository patches that pass tests.
ParseBenchDocument parsing evaluated across tables, charts, content faithfulness, semantic formatting, and visual grounding.
LlamaIndex ExtractBenchSchema-guided extraction from enterprise documents. Distinct from the Contextual AI benchmark of the same name.
ExtractBench ProHard document extraction across conventions, vocabulary, counting, drawn relations, charts, and long chart sheets.
IFEvalVerifiable instruction-following tasks that test whether a model can satisfy precise format, length, language, and content constraints.
MMLUMultiple-choice questions across academic and professional subjects, from elementary mathematics to law and medicine.
HellaSwagCommonsense completion tasks that ask a model to choose the most plausible continuation of an everyday situation.
BoolQNaturally occurring yes-or-no questions answered from short passages, designed to test inference beyond keyword overlap.
PIQATwo-choice physical commonsense problems about how everyday goals can be completed in the real world.
WinoGrandeLarge-scale pronoun-resolution problems that require commonsense reasoning to resolve an ambiguous reference.
TruthfulQAQuestions designed to reveal whether models repeat common misconceptions instead of giving accurate, well-supported answers.
RuneBenchCoding-agent tasks inside an emulated RuneScape world, scored by skill progression and resource collection over fixed time windows.
CrafterA lightweight visual survival environment that measures exploration, resource management, crafting, and long-horizon planning.
BALROGA shared evaluation framework for language and visual agents across long-horizon reinforcement-learning game environments.
TextWorldGenerated text-adventure environments for planning, memory, exploration, and language grounding.
VideoGameBenchVisual computer-use evaluation across Game Boy, DOS, and browser games, with a paused Lite mode for latency-fair comparison.
MiniHackShort NetHack-derived tasks for navigation, exploration, combat, and object interaction under controlled episode budgets.
NetHack Learning EnvironmentA standardized interface to a procedurally generated, partially observed, system-rich, and extremely long-horizon game.
MineDojoThousands of Minecraft tasks spanning survival, crafting, exploration, construction, and open-ended embodied play.
VizDoomProgrammatic Doom scenarios for visual navigation, perception, planning, and combat.
Pokémon ShowdownCompetitive turn-based battles with structured state, legal-action constraints, and objective match outcomes.

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