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Trunchbull
Not yet importedRequires sandbox

Pokémon Showdown

Upstream publisher Pokémon Showdownsmogon/pokemon-showdown

Competitive turn-based battles with structured state, legal-action constraints, and objective match outcomes.

simulationstrategygamessandbox
PROVENANCEUPSTREAM RECORD
Trunchbull port
Not packaged
Version
UPSTREAM
Release digest
Not compiled
License
MIT
Source commit: Upstream head not pinnedPublished Indexed July 30, 2026

WHAT THIS PROJECT MEASURES

README

Pokémon Showdown is a strong simulation candidate because battles are browser-accessible and can expose structured observations and legal actions without requiring real-time visual control.

The import still needs a reproducible server, seeded teams, opponent policy, turn budgets, battle logs, and a clearly versioned ruleset.

EXECUTION CONTRACT

Requires a versioned battle server sandbox, structured state and actions, opponent policy, and match replay.

TRUNCHBULL AVAILABILITY

Import status

Not yet imported

Not yet imported. A first release should use structured turn-based control and pinned teams rather than visual browser automation.

1 CASES

Evaluation cases

1

showdown/battle

Pinned-team battle

Requires sandbox

Select legal actions against a fixed opponent policy and ruleset.

battle statebattle action

2 REQUESTED TOOLS

Tools

2

battle state

sandbox

Returns public battle state and the agent's private team state.

Required

battle action

sandbox

Submits one legal move or switch for the current turn.

Required

MACHINE-READABLE PROVENANCE

Registry record

{
  "name": "Pokémon Showdown",
  "catalogOwner": null,
  "source": {
    "url": "https://github.com/smogon/pokemon-showdown",
    "version": "Upstream server",
    "commit": "Upstream head not pinned",
    "license": "MIT"
  },
  "port": null,
  "release": {
    "digest": "Not compiled",
    "lane": "sandbox",
    "sandboxRequired": true
  },
  "cases": [
    "showdown/battle"
  ],
  "tools": [
    "battle state",
    "battle action"
  ]
}

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