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trunchbull

MineDojo

Not yet imported

Thousands of Minecraft tasks spanning survival, crafting, exploration, construction, and open-ended embodied play.

2 task previewsagent · sandboxedReview requiredversion upstream

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Major integration. Requires heavy game provisioning, long leases, world resets, visual control, large artifacts, and asset licensing controls.

What it measures

MineDojo is a broad and recognizable embodied-agent environment, but it is operationally heavy. Trials need larger images, longer runtimes, reliable world resets, and substantial recording storage.

Licensing and asset management must be resolved before it can become a public Trunchbull dependency. It belongs after warm pools, lifecycle telemetry, and spend controls have been proven on smaller simulations.

not yet imported

Not yet imported. This is a major simulation-center program, not an initial catalog dependency.

Tasks

2 previewed
idtaskruntime
minedojo/survival
Survival progressionGather resources, craft tools, and survive in a persistent world.tools: visual observation, game control
sandbox
minedojo/construction
Open-ended constructionPlan and build a target structure from available resources.tools: visual observation, game control
sandbox

Tools

2 requested
tooldescriptionkindrequired
visual observationCaptures the embodied agent's current view.sandboxyes
game controlApplies movement, inventory, and interaction actions.sandboxyes