textworld/cooking
Cooking world
Explore, collect ingredients, and execute a multi-step recipe.
Upstream publisher Microsoft Researchmicrosoft/TextWorld
Generated text-adventure environments for planning, memory, exploration, and language grounding.
WHAT THIS PROJECT MEASURES
TextWorld creates reproducible interactive fiction with explicit world state and admissible actions. It offers long-horizon agent evaluation without the cost of visual rendering.
A Trunchbull release needs seeded game generation, a structured observation/action loop, episode limits, objective reward capture, and replayable transcripts.
EXECUTION CONTRACT
Requires a lightweight stateful sandbox with seeded generation, text actions, reward capture, and episode replay.
TRUNCHBULL AVAILABILITY
Not yet imported
Not yet imported. TextWorld is a relatively inexpensive simulation-center follow-on once the shared episode lifecycle exists.
2 CASES
textworld/cooking
Explore, collect ingredients, and execute a multi-step recipe.
textworld/treasure
Maintain state across rooms and actions to recover a target object.
2 REQUESTED TOOLS
Returns the current narrative state and available context.
Required
Submits a bounded natural-language game command.
Required
MACHINE-READABLE PROVENANCE
{
"name": "TextWorld",
"catalogOwner": null,
"source": {
"url": "https://github.com/microsoft/TextWorld",
"version": "Upstream project",
"commit": "Upstream head not pinned",
"license": "MIT"
},
"port": null,
"release": {
"digest": "Not compiled",
"lane": "sandbox",
"sandboxRequired": true
},
"cases": [
"textworld/cooking",
"textworld/treasure"
],
"tools": [
"text observation",
"text action"
]
}BUILD ON THIS PROJECT