TextWorld
Not yet importedGenerated text-adventure environments for planning, memory, exploration, and language grounding.
2 task previewsagent · sandboxedMITversion upstream
Moderate import. Requires a lightweight stateful sandbox with seeded generation, text actions, reward capture, and episode replay.
What it measures
TextWorld creates reproducible interactive fiction with explicit world state and admissible actions. It offers long-horizon agent evaluation without the cost of visual rendering.
A Trunchbull release needs seeded game generation, a structured observation/action loop, episode limits, objective reward capture, and replayable transcripts.
not yet imported
Not yet imported. TextWorld is a relatively inexpensive simulation-center follow-on once the shared episode lifecycle exists.
Tasks
2 previewed| id | task | runtime |
|---|---|---|
| textworld/cooking | Cooking worldExplore, collect ingredients, and execute a multi-step recipe.tools: text observation, text action | sandbox |
| textworld/treasure | Treasure huntMaintain state across rooms and actions to recover a target object.tools: text observation, text action | sandbox |
Tools
2 requested| tool | description | kind | required |
|---|---|---|---|
| text observation | Returns the current narrative state and available context. | sandbox | yes |
| text action | Submits a bounded natural-language game command. | sandbox | yes |