crafter/survival
Survival and exploration
Maintain health while exploring a procedurally generated world.
Upstream publisher Danijar Hafnerdanijar/crafter
A lightweight visual survival environment that measures exploration, resource management, crafting, and long-horizon planning.
WHAT THIS PROJECT MEASURES
Crafter compresses open-world survival into a reproducible research environment with semantically meaningful achievements. It is inexpensive enough for frequent evaluation while still testing visual agency.
Trunchbull needs an immutable game image, pixel observations, an action adapter, seeded resets, achievement rewards, and replay capture before it can publish comparable results.
EXECUTION CONTRACT
Requires a visual sandbox with seeded resets, image observations, discrete actions, and achievement scoring.
TRUNCHBULL AVAILABILITY
Not yet imported
Not yet imported. This is the recommended first lightweight visual environment after RuneBench.
2 CASES
crafter/survival
Maintain health while exploring a procedurally generated world.
crafter/achievements
Collect, craft, and unlock a broad set of scored achievements.
2 REQUESTED TOOLS
Captures the current game frame for a visual agent.
Required
Applies bounded discrete actions to the environment.
Required
MACHINE-READABLE PROVENANCE
{
"name": "Crafter",
"catalogOwner": null,
"source": {
"url": "https://github.com/danijar/crafter",
"version": "Upstream project",
"commit": "Upstream head not pinned",
"license": "MIT"
},
"port": null,
"release": {
"digest": "Not compiled",
"lane": "sandbox",
"sandboxRequired": true
},
"cases": [
"crafter/survival",
"crafter/achievements"
],
"tools": [
"visual observation",
"game actions"
]
}BUILD ON THIS PROJECT